![zombies ate my neighbors zombies ate my neighbors](https://i.pinimg.com/originals/17/7c/bd/177cbdf663a05106b3ee882cf2146bd5.png)
- #ZOMBIES ATE MY NEIGHBORS HOW TO#
- #ZOMBIES ATE MY NEIGHBORS PASSWORD#
- #ZOMBIES ATE MY NEIGHBORS PLUS#
Not sure what to make of that because I could have sworn it clears your last save as well. if I put in a Genesis password, will it work? Might have to experiment with that.ĮDIT: Also weirdly enough when I got a game over, my recent save where I had quit was actually still intact. I'm also not sure how the game handles SNES or Genesis passwords. My passwords came from the US SNES version. It's entirely possible that the UK versions may just be the US versions or something like that, which would prevent passwords from working.
#ZOMBIES ATE MY NEIGHBORS PASSWORD#
You can't restore it as you like, you can only continue from its last auto-save point and if you Game-Over it clears itself out and you have nothing to load either enter a password or start from the beginning. The game itself is untouched (barring the problems above), the package does not add any new or interesting features, and the "save" functionality is not really a save.
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And it seems they rejiggered the passwords, so any you may have known and wanted to use are useless and you'll have to get them from this port.Īnd on top of being a complete step backwards, there are no good quality of life improvements. Not only did they bafflingly mess up the button layout (why not sticking to the original SNES layout that made sense?), But there's also something going on that messes up the audio/music it's pitched wrongly in an inconsistent way.
#ZOMBIES ATE MY NEIGHBORS PLUS#
We could complain about the lack of the Mega Drive version, as while most favour the SNES game there is something to be said for the Sega port's always-visible status screen, but overall we still recommend this package to anyone who simply wants a slightly inferior version of a bloomin' brilliant game on their Switch, plus its much worse, but kind of okay sequel. We're sure it isn't, but the lack of extras or even meaningful settings to change (again, you can't remap the controls) are a huge bummer. You'll use keys to open up pathways through the short, sweet and challenging stages, raid cupboards and trash cans to find useful items (or, less pleasantly, nasty purple monsters), accrue wild weaponry to replace your default water pistol such as silverware, freeze pops, bazookas, soda can grenades, a lawn strimmer and - most zany of all - a martian bubble gun akin to something out of Duck Dodgers.Ī game as good as Zombies Ate My Neighbors deserves a stronger package than this one, which feels in parts like a bit of a hack job.
![zombies ate my neighbors zombies ate my neighbors](https://images.alphacoders.com/215/215373.jpg)
While the two playable characters don't differ mechanically, it's still a great opportunity to grab a pal and go rescue some neighbour-folks. Still, these porting gripes don't detract from what's still a rich, varied experience.
#ZOMBIES ATE MY NEIGHBORS HOW TO#
There’s also a perpetual border on the screen, and it's - how to put this gracefully? - ugly, pointless and stupid. That isn’t the only oddity about this port – from what we could tell, you essentially launch straight into the game from its new menu, meaning you won’t be seeing the original title screen and character select, nor is there seemingly a way to enter passwords without starting the game and taking a Game Over.